With a more limited colour palette, each worm starts in the centre of the design and travels outwards. Unlike 001 the layers are rendered sequentially instead of one worm at a time, resulting in craggy lines where the worms clash into one other.
With a more limited colour palette, each worm starts in the centre of the design and travels outwards. Unlike 001 the layers are rendered sequentially instead of one worm at a time, resulting in craggy lines where the worms clash into one other.